_____________________________
Name: Tusko Vagar
Level: 30
Race: HighBreed
Class: Barbarian
Title: Frenzied Berserker / Champion / Kinslayer
Experience: 27000 / 175000
[Status]
- H.P: 4050 / 4050
- M.P: 50 / 50
- S.P: 5700 / 5700
- Fatigue: 32%
- Defense: 3850
- Offense: 3900
[Skills]
- Berserker Rage: Level 5
- Bloodlust: Level 4
- Cleave: Level 6
- Frenzied Assault: Level 7
- Intimidating Presence: Level 5
- Rampage: Level 5
- Raging Roar: Level 3
- Reckless Swing: Level 7
- Whirlwind Strike: Level 6
- Tactical Awareness: Level 5
[Abilities]
- Cannibalism: Unlocked
- Feral Instincts: Unlocked
- Unbridled Fury: Unlocked
- Indomitable Will: Unlocked
- Raging Bull: Unlocked
- Resilient Endurance: Unlocked
- Bloodthirst: Unlocked
『Expand』
_____________________________
At this point, surprise had become a distant companion.
I barely reacted when a new notification popped up, signaling the arrival of yet another intruder. But as I zoomed in, my eyes caught something strange—the same red dot.
The lone Paladin had vanished.
And in his place, standing tall and unscathed, was a Barbarian.
His class had changed again. His stats were restored—full health, full mana, full stamina. It was as if he had been reborn, a brand-new warrior stepping into the battlefield. Yet, he wasn’t new at all.
No—this was still him.
The Swashbuckler who became a Paladin had now shifted once more. But despite his new form, three things hadn’t changed.
His name—one that was now etched into my mind.
His fatigue level, which had been slowly accumulating since his first transformation.
And, of course, the missing authorities.
_____________________________
[Death Paladin (Guarding Spawn, Enhanced), Level 31, slain by HighBreed, Barbarian, Level 30]
_____________________________
_____________________________
[Death Paladin (Guarding Spawn, Enhanced), Level 31, slain by HighBreed, Barbarian, Level 30]
_____________________________
_____________________________
[Death Paladin (Guarding Spawn, Enhanced), Level 32, slain by HighBreed, Barbarian, Level 30]
_____________________________
In the current scenario, with the majority of my spawns decimated first by the swashbuckler and predominantly by the paladin—whose proficiency in slaying my ranks, owing to his title, was evident—the remaining spawns, primarily consisting of high-level Death Paladins, were not without putting up a resistance before succumbing to the now-transformed Barbarian.
As I observed this imaginarily grim spectacle through my interface, I was reminded of a crucial detail that may have slipped my mind. While a Death Paladin was inherently superior to a verdenkind or Highbreed of the same level in terms of Base Strength, expressed through offense and defense, the addition of variables such as skills, abilities, and titles—which I've discovered vary both individually and in numerous forms—could result in a seemingly one-sided massacre, like this one.
"Poor spawns of mine. I really should rethink our strategy thoroughly when this is over," I couldn't help but sigh. Returning to the pressing issue at hand, it was evident that this invader wasn't going to be halted by my spawns. So the looming question was: What would be his next move?
***
_____________________________
[Death Paladin (Guarding Spawn, Enhanced), Level 32, slain by HighBreed, Barbarian, Level 30]
_____________________________
_____________________________
Name: Tusko Vagar
Level: 30
Race: HighBreed
Class: Barbarian
Health: 63%
Status: In Combat
『Expand』
_____________________________
After some time, it was finally over.
All my available spawns in the area had been defeated—wiped out—leaving only one standing.
Him.
The lone invader. The last red dot on the map.
But something was different. Unlike before, when he had charged forward without hesitation, this time, he didn’t move.
For a brief moment, he simply stood there—silent, motionless.
I imagined the scene beyond the interface—a lone warrior, standing in the midst of a mountain of corpses. Though, in truth, I wasn’t even sure if my spawns left behind corpses at all.
For dramatic effect, I pictured him breathing heavily, surrounded by the fallen, exhaustion weighing on him.
But that was just my imagination.
Eventually, just as I began to wonder what his next move would be—
He sprouted into action.
If you discover this tale on Amazon, be aware that it has been stolen. Please report the violation.
_____________________________
[ ???'s Interface ]
System Notification
Intrusion Report:
One entity has invaded your dungeon domain. G.P safety compromised.
Suggestion:
Secure G.P, put an end to the invasion.
Intercept and Slay the invaders
Estimated Reward:
- 27087 G.P
- Authorities: Authority Gathering
/ Ethereal Echo
_____________________________
_____________________________
Name: Tusko Vagar
Level: 8
Race: HighBreed
Class: Mage
Title:
[Status]
- H.P: 220 / 220
- M.P: 480 / 480
- S.P: 10 / 10
- Fatigue: 15%
- Defense: 90
- Offense: 220
[Skills]
Fire Magic: Level 2
Lightning Magic: Level 2
- Elemental Infusion: Level 3
- Healing Magic: Level 2
- Mana Shield: Level 2
- Restoration: Level 4
- Mystic Barrier: Level 5
- Identification: Level 5
- Appraisal: Level 3
[Abilities]
- Arcane Insight: Unlocked
- Enhanced Learning: Unlocked
- Arcane Precision: Unlocked
- Acolyte's Grace: Unlocked
『Expand』
_____________________________
"Tsk, again?" I muttered, irritation creeping into my voice. "Just how many alternative classes do you have?" At least it was a title-less class at a level my spawns could easily defeat. Unfortunately, I no longer had any spawns available within reach.
I watched in growing confusion as the lone invader went about his business—whatever that was. "What is he doing? Huh? Is he...?" And then, through Otherworldly Synergy, I understood.
He had activated something—something that directly affected his H.P. It increased, while his M.P. decreased. But since his current H.P. was already full, the extra healing went nowhere.
At first, I was about to dismiss it as pointless—a wasted skill, at the very least confusing—until... he did it again. And this time, he shifted classes—reverting back to Paladin—and just like that, his health, which my spawns had fought and died to bring down by 20%, was restored.
This bastard… He was undoing everything my spawns had died for.
"Hell no. Hell no! This is cheating! How is this fair?!" I watched, helpless, as the Paladin’s health steadily increased. He repeated the process, swapping classes, using the same trick over and over. After three cycles, he had nursed his Paladin form back to 41% health.
And then, suddenly—the healing stopped.
For a brief moment, I wondered why, and then it hit me.
The Mage was out of M.P.
"Hahaha, serves you right!" I grinned, reveling in that small victory.
At first, I had feared the worst—that he’d be able to fully restore not just his Paladin and Barbarian forms, but even the Swashbuckler. If that had happened, it wouldn’t just be cheating anymore—it would be outright hacking.
But now? Now, I watched carefully, my tension rising, as he switched back to his Barbarian class. And this time—he started moving.
Deeper. Deeper into my domain.
"Pfouuu…" I exhaled, my eyes narrowing. From the looks of it, he didn’t have any more healing tricks left. Or at least—I hoped he didn’t. Because in the direction he was heading... there was only one thing waiting for him.
My Domain Guardian.
***
One thing that is to be known about a dungeon guardian is that, unlike any other spawn chosen from, there can only be one. While there can only be one, there are only two behaviors that can be assigned to them: guarding or spawning behavior, with the latter involving mostly immobile behavior. With these choices, a perimeter—a mini-domain—a sanctum as I call it, is established inside my domain.
For my dungeon guardian to be able to do anything, that mini-domain must be invaded by the invader, something that my lone invader was, I believed, a few steps away from doing. But for some reason, he didn't. He stood there as if contemplating his next course of action. Watching this through the interface, there isn't much I could do except to pray that he would take that step forward into the dungeon mini-domain, for us to put an end to this all.
A tense while went by of complete stillness. "What are you doing?" I began to seethe, "waiting to recover some of your H.P? If you wait, you'll not be the only one recovering; my spawns will respawn, so do it. Take that step. Do it."
At that moment, as if hearing my taunting words, a move was made. Fortunately, it wasn't one in which he turned his back after his rampage, but rather a bold move that brought him into my guardian’s domain. "Hahahaha, you're brave, I'll certainly give you that, hahahaha," I laughed frantically as a notification popped up in front of me.
___________________________
Dungeon Core Interface
System Notification:
[ Guardian Room Invasion Detected ]
Level: 30
Invader Race: HighBreed
Class: Barbarian
Warning: Boss room integrity compromised. Dungeon core defenses activated.
Defensive Countermeasures:
- Spawn Dungeon Guardian
- Choose Guardian Protocol
- Initiate Combat
___________________________
“Hahaha, yes!”
As a man of order, both in my past life and now, I have always believed that life is better when it follows a plan. Letting things simply happen, drifting without control—that's for fools and the desperate. There's nothing I despise more than leaving my fate to the waves, tossed about with no say in where I'll end up.
Even as a Dungeon Master, nothing has changed and as such I run my domain with structure like a well-oiled machine would machine. At first, I was reluctant to spend my initial 90 GP—the amount I was "born" with. But over time, I came to see G.P. for what it truly is: an asset, a form of currency. A vague one, sure, but a currency nonetheless—one I could invest. And as a Dungeon Master, the most natural investment I could make to get more G.P in return was to acquire spawns and scatter them throughout my domain. Occasionally, expand my territory, ensuring my spawns level up to match the strength of invading forces. That’s how I figured G.P. should be spent—in harvesting as much G.P. as possible.
I don’t know how much is expected of me by Mighty K.R.U.L., but if my purpose is to harvest G.P as I had thus far, then I will harvest and invest endlessly.
But… just because I reached that conclusion doesn’t mean I spend every single point.
Perhaps it’s a bad habit from my old world, but I firmly believe that—like money—G.P. should always be kept within reach.
That’s why I devised a 76-24% ratio.
Seventy-six percent of my available G.P. is dedicated to dungeon upkeep—whether that means spawns or domain arrangements. The remaining twenty-four percent? It stays with me. Untouched. Reserved.
Why those exact numbers?
Let's pretend thatI have no deep, logical reasoning. Let's say that I simply liked them. So much so that I applied the same ratio when dividing G.P. between my regular spawns and my unique domain guardians.
And, of course, it’s obvious which got the bigger portion… and which got the smaller one.
One of the conditions for the acquisition of a dungeon guardian is that the dungeon has to have a higher G.P than any of the available spawn. So, here it was—my strongest spawn and my greatest investment to this day.
____________________________
[ Regent of Putrescence ]
Level: 39
Type: Undead Ruler
Class: Regent of Putrescence
Title: Plaguebearer Supreme / Necrotic Overlord / Dungeon Guardian
[Status]
- H.P: 28000 / 28000
- M.P: 25040 / 25040
- S.P: 12100 / 12100
- Defense: 17700
- Offense: 27200
[Skills]
- Corruption Infusion: Level 15
- Umbral Shift: Level 8
- Summon Pestilence: Level 7
- Toxic Immunity: Level 11
- Elemental Immunity: Level 5
- Elemental Magic: Level 7
- Grasp of the Abyss: Level 10
- Undead Summoning Magic: Level 11
[Abilities]
- Necrotic Wave: Unlocked
- Pestilent Aura: Unlocked
- Decay Touch: Unlocked
- Cloak of Shadows: Unlocked
- Toxic Barrage: Unlocked
- Putrid Ground: Unlocked
- Summon Plague Minions: Unlocked
- Necrotic Dominion: Unlocked
- Plaguebearer's Blessing: Unlocked
____________________________
A spawn whose mere existence grants enhancements to all the entities of the domain, but under the lone condition that the spawn is of the same category as the dungeon guardian. So yep very naturally, my dungeon guardian was yet another undead entity.
___________________________
[ ???'s Interface ]
System Notification:
[ Guardian Room Invasion Detected ]
Level: 30
Invader Race: HighBreed
Class: Barbarian
Warning: Acquired GP’s integrity compromised. Dungeon core defenses activated.
Objectives:
- Ensure the survival of the dungeon core to prevent permanent damage.
- Ensure the safety of acquired G.P
- Gather enough G.P to reach [Vessel of Godhood]
Defensive Countermeasures:
- Spawned Guardian
- Choose Guardian Protocol
____________________________
It was unfortunate that most of my forces had been defeated by a lone, multi-classed invader. Forced to rely on my final line of defense—my Domain Guardian—I should have felt nothing but concern. And yet, I couldn’t deny a certain satisfaction.
This invader was the first to make it this far since I had acquired my Dungeon Guardian. In fact, no one had ever done so from the very beginning. So, yes, I was eager—eager to finally put it to the test.
But at the same time, my forces were gone. Every last one of my spawns had been defeated. Now, it all rested on my Dungeon Guardian. If it failed… I wasn’t entirely sure what would happen to me. But I had a strong suspicion that it would affect that one skill of his—Champion—and, more importantly, it could cost me the G.P. I had worked so painstakingly to earn.
So, no, I wasn’t pulling any punches.
Well… I say that, but the moment I had to choose between the two available protocols, I hesitated. Both offered undeniable benefits, but each came with its own drawbacks. In the end, I decided to proceed without either—for now.
After all, from what I could tell, I could activate one even mid-battle. Best to test the waters first.
____________________________
[ Regent of Putrescence ]
Countdown to Combat Initiation: Initiate now
____________________________
“Initiate now.”

